Digital Pedagogy is precisely not about using digital technologies for teaching and, rather, about approaching those tools from a critical pedagogical perspective. So, it is as much about using digital tools thoughtfully as it is about deciding when not to use digital tools, and about paying attention to the impact of digital tools on learning.
- From Hybrid Pedagogy, an open access journal about learning, teaching, and technology
Using digital tools and technologies in the classroom can make aspects of the learning process that are traditionally hidden more visible throughout the course of a semester as well as encourage students to make sense of course material in different contexts (such as outside of the classroom) and using different modalities.
If you assigned a project that uses or could use certain software or digital tools, our Digital Humanities Associates (DHAs) can help support them throughout the semester.
DHAs are Berea College students who primarily engage in peer-to-peer instruction by supporting digital humanities projects throughout the academic year. They offer hands-on guidance and assistance for digital class projects through one-on-one consultations and holding evening walk-in hours. Behind the scenes, DHAs also plan and design resource handouts, tutorials, and introductory workshops. If you're interested in having a DHA introduce our department and the work we do to your class, contact the Digital Initiatives Librarian.
Learn more about our DHAs here.
Have them schedule a consultation below or on the homepage.
Annotation Studio is a suite of collaborative web-based annotation tools currently under development at MIT.
Lacuna is a collaborative platform for research, learning, and teaching. By enabling social annotation features, the platform allows complex and comparative engagement with different forms of media concerning an academic topic.
Diigo is a multi-tool for personal knowledge management to dramatically improve your workflow and productivity.
A web-based audience response system lets you embed interactive activities directly into your presentation. The audience responds on the web or via SMS texting on their phones.